The inhabitable surfaces and complex catwalks throughout the site test our interpretation of scale. From the size of a human or block of trash, to the size of the immense site or the city of Tokyo, the scale this project is viewed from dramatically changes the outcome.
The Towers and selected voxel figures throughout the site are to be used for future programming. Their placement is to highlight key interactions between the landscape and circulation systems. The voxelized figures are designed for TeamLabs-like museums with interactive environments. And the towers would be for more traditional museum spaces highlighted by large window overlooks. Through the positioning of the large protrusions, the towers also connect back to Tokyo by providing views towards specific aspects of the city and bay.
When it comes to materiality the project is broken into three parts. First the circulation is envisioned as bare concrete serving as the white box used to view the artistic land-forms. The trash is enclosed and colored dynamically throughout to contrast the relatively minuscule scale of the trash’s texture. Last, the towers for future programming are coated in chrome to mask the sheer weight and size, while not disrupting the sky to ground transition.
Other additions to the proposal are that we have redefined the perimeter of the site, and the island, to better respond to the harbors context. We have also introduced an extension to the current Tokyo metro lines to allow easier access for the public to the site and neighboring island.